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The lighting in Noveria's Port Hanshan now differs per area to aid navigation.Feros now has more assets to fill out the surrounding city and add to the sense of destruction, and a guardrail has been added to the Prothean Skyway.Additional Eden Prime assets taken from the Mass Effect 3: From Ashes DLC.Shields represented by a bar above the health meter rather than as blocks next to it, and grenades are displayed above the weapon icon. HUD in the style of more recent games, putting Shepard's health in the bottom-center of the screen with squadmates' health and the medi-gel count underneath.Main menu start screen has been redesigned.The most substantial changes overall involve the updated Mako, as both gameplay and visuals have been dramatically reworked. The 50-save limit has been removed, allowing for hundreds (or thousands) of saves per playthrough.Īs the first and oldest game in the series, Mass Effect naturally received the largest number of visual updates, as well as the greatest amount of retrofitting of visuals to more closely match the subsequent games.Native controller and 21:9 display support on PC, with DirectX 11 compatibility.A new set of achievements are introduced: They are a mix of slightly modified achievements from the original Trilogy and new achievements specific to the Legendary Edition that span all three games.Multiple playthroughs are not required to unlock the Hardcore and Insanity levels. All difficulty levels are available from the start.Photo Mode allows you to pause the games, move the camera and apply various filters and effects to take screenshots.The Presidium look in Mass Effect 1 and 2 is aligned with its Mass Effect 3 appearance.Audio is remixed and enhanced across all games.Details from some assets moved from textures to models.
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This also applies to Mass Effect 3 if the assets appeared in higher quality in the DLCs.
MASS EFFECT LEGENDARY EDITION LEGENDARY MODE OR CLASSIC SKIN
Character creator for all three games based on the Mass Effect 3 creator, along with new customization options such as hair styles, hair colours and skin colours, many of which come from Mass Effect: Andromeda.A list of individual changes follows below: Modest gameplay and HUD updates have also been made. Various bugs have been fixed throughout the trilogy, including some which grant access to content that was originally cut. Another broad theme involves unifying the visual presentation of the characters and locations across the three games, in cases where there was divergence during the course of the Original Trilogy. In addition to unifying all three games under a single launcher, Legendary Edition includes substantial visual updates, such as higher resolutions, more detailed models, and real-time reflections.